The game I've been waiting for for 20 years arrived in the mail today.
OK, so it isn't a whole game. It's the final piece. Of the basic game. :-)
Advanced Squad Leader... let me explain... no, there is too much, let me summarize.
Way back in the mists of time, when I was a teenager, there was a WWII boardgame called Squad Leader. Kind of a misnomer, because the player was more like a company commander, with anywhere from a couple of squads (maybe a platoon) to something just short of a reinforced infantry company (dozens, scores of squads, tanks, artillery pieces, and other assets) at his command. A cool, fairly simple game.
Then the company that produced it added on modules. New modules had new armies, new equipment, new mapboards (the game used "geomorphic" maps, sectional maps that could be combined in different patterns to form a myriad of different landscapes), new rules for more complex situations. Eventually the rules had become spread out over many different booklets, and much more complicated (in places perhaps contradictory).
So in 1984 the publisher decided to create a new edition of the game. It would have all the basic rules in a three-ring binder, so they could be replaced page by page if an error was found. It would use all the maps from the old game, but new counters would be issued in a series of modules. The first set was Germans (and their Finnish allies) and Russians. The second was the US, then the partisans and guerillas, then the British, then the minor Allied nations, then the Italians then the Japanese, then the US Marines and America's Chinese allies, then the French. Then there was a long pause (while other products came out and various things happened with the company). Then, eventually, the next to last "basic" module came out: vehicles and ordnance for the Allied minor nations. The two-turreted Polish tanks. The Danish anti-tank-gun-toting motorcycles. And the Dutch trucks (a catchphrase for the module for many years of waiting). Only the Axis minor vehicles and ordnance remained. So we waited. And waited. And, like the denizens of WWII Casablanca, we waited. That was 1998.
The final "basic" module, Armies of Oblivion, has been finished and is shipping. My copy, much awaited, arrived today. Wow. When I started playing this game (well, Squad Leader), I was in high school. When ASL came out, I was in college. Ronald Reagan was president, and won his second term. The first Macintosh computer was sold. The winter Olympics were held in Sarajevo, and we all marvelled at how the place where WWI had started was this wonderful modern city. :-( Indira Gandhi was assassinated. Pierre Trudeau retired. Ferdinand Marcos was still running the Philippines. The UK agreed to return Hong Kong to China (though they didn't do it for another 13 years). The miners' strike started. Ghostbusters was relelased and Miami Vice went on the air for the first time. :-) Prince Harry and Scarlet Johannson were born. :-) Count Basie, William Powell, Sir Michael Redgrave, Ansel Adams, Richard Burton, John Betjeman, J.B. Priestly, and Francois Truffaut died. :-(
Folks, that was a long time ago. I was freakin' 22 and thought I would live forever. I couldn't imagine being 36, the age I would be when the calendar turned 2000.
This game has been a long time coming. :-)
OK, so it isn't a whole game. It's the final piece. Of the basic game. :-)
Advanced Squad Leader... let me explain... no, there is too much, let me summarize.
Way back in the mists of time, when I was a teenager, there was a WWII boardgame called Squad Leader. Kind of a misnomer, because the player was more like a company commander, with anywhere from a couple of squads (maybe a platoon) to something just short of a reinforced infantry company (dozens, scores of squads, tanks, artillery pieces, and other assets) at his command. A cool, fairly simple game.
Then the company that produced it added on modules. New modules had new armies, new equipment, new mapboards (the game used "geomorphic" maps, sectional maps that could be combined in different patterns to form a myriad of different landscapes), new rules for more complex situations. Eventually the rules had become spread out over many different booklets, and much more complicated (in places perhaps contradictory).
So in 1984 the publisher decided to create a new edition of the game. It would have all the basic rules in a three-ring binder, so they could be replaced page by page if an error was found. It would use all the maps from the old game, but new counters would be issued in a series of modules. The first set was Germans (and their Finnish allies) and Russians. The second was the US, then the partisans and guerillas, then the British, then the minor Allied nations, then the Italians then the Japanese, then the US Marines and America's Chinese allies, then the French. Then there was a long pause (while other products came out and various things happened with the company). Then, eventually, the next to last "basic" module came out: vehicles and ordnance for the Allied minor nations. The two-turreted Polish tanks. The Danish anti-tank-gun-toting motorcycles. And the Dutch trucks (a catchphrase for the module for many years of waiting). Only the Axis minor vehicles and ordnance remained. So we waited. And waited. And, like the denizens of WWII Casablanca, we waited. That was 1998.
The final "basic" module, Armies of Oblivion, has been finished and is shipping. My copy, much awaited, arrived today. Wow. When I started playing this game (well, Squad Leader), I was in high school. When ASL came out, I was in college. Ronald Reagan was president, and won his second term. The first Macintosh computer was sold. The winter Olympics were held in Sarajevo, and we all marvelled at how the place where WWI had started was this wonderful modern city. :-( Indira Gandhi was assassinated. Pierre Trudeau retired. Ferdinand Marcos was still running the Philippines. The UK agreed to return Hong Kong to China (though they didn't do it for another 13 years). The miners' strike started. Ghostbusters was relelased and Miami Vice went on the air for the first time. :-) Prince Harry and Scarlet Johannson were born. :-) Count Basie, William Powell, Sir Michael Redgrave, Ansel Adams, Richard Burton, John Betjeman, J.B. Priestly, and Francois Truffaut died. :-(
Folks, that was a long time ago. I was freakin' 22 and thought I would live forever. I couldn't imagine being 36, the age I would be when the calendar turned 2000.
This game has been a long time coming. :-)
no subject
Date: 2006-03-21 06:50 am (UTC)no subject
Date: 2006-03-21 12:08 pm (UTC)There's a board-length river overlay. There are Hungarian counters and Romanians, Croatians, Slovaks, and Bulgarians. From the errata pages included, it looks like they're going to issue new Finnish counters in pale grey. There's a scenario for what was apparently the only battle the Slovaks fought as a German ally against the Russians, then another from late in the war where they're fighting off the Germans. There are several of the Hungarians fighting the Yugoslavs and then later fighting the Romanians. There are several involving cavalry, one at least that has bicycle troops, and at least one that includes a combined force of tanks and horsemen as "cavalry". It's a weird and wonderful collection. :-)
no subject
Date: 2006-03-21 05:18 pm (UTC)no subject
Date: 2006-03-21 05:40 pm (UTC)no subject
Date: 2006-03-21 07:39 pm (UTC)The starter kits are also on the wish list so I can try get more people hooked...
no subject
Date: 2006-03-21 04:08 pm (UTC)"let me explain... no, there is too much, let me summarize."
ha ha!
that is all.